![]() ![]() ![]() ![]() That is where setting up collision on your Static Mesh is useful. Chances are, whatever you have your Static Mesh do in your level, you do not want to have the player able to walk or shoot through the mesh. In UE4, you can have Static Meshes do many things, such as change its texture or material during gameplay, or move throughout your level using a Matinee.
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